Sariel
RARITY
6

MAIN ATTRIBUTE

SUB ATTRIBUTE

TYPE

FACTION

PERSONALITY
Romantic
WORK SKILLS
Prism Focus
Firefly Keeper
SKILLS

Turbid Wheel
Cooldown: 2
A0 Converts the 4 nearest Red or Green tiles to Blue.
Show Range ↓

A3 Converts the 4 nearest Red or Green tiles to Blue and has a chance to generate up to 2 enhanced tiles.
Breakthrough 3
Active Skill Change: If the skill was ready in the last round, increases the tile-converting count by 1 in this round.
Breakthrough 6
Active Skill Change: Increases tile-converting count by 1.

Tidebreaker
Chain Combo
4
A0 Deals 130% damage 3 times, assigned randomly to enemies within 2 surrounding clusters of this unit. When a target takes damage more than once, halve the damage from second time forth.
Show Range ↓

8
A0 Deals 140% damage 4 times. Randomly distribute this damage to enemies 2 surrounding clusters of the unit. When the same target takes damage more than once, halve the damage from second time forth.
Show Range ↓

13
A0 Deals 150% damage 5 times, assigned randomly to enemies within 3 surrounding clusters of this unit. When a target takes damage more than once, halve the damage from second time forth.
Show Range ↓

EQUIPMENT

Murky Wheel
A special water wheel created by Sariel at peak power. It appears to be a burst of water, but in actuality extremely solid. Sariel believes its wondrous shape and color represent her different abilities: "Bi-color Water" and "Turbid Wheel". It does enhance both abilities.
EQUIPMENT UPGRADES

Destiny Champagne I
x15
Destiny Champagne III
x20
Destiny Champagne IV
x25
Nightium
x580000
Sublime
x6500EQUIPMENT SKILL

Drizzle Curtain
Equipment Skill
Level 1
A1 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 6%. Retains 50% of the stacks at the end of the round.
A2 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 6%, increasing up to 50% DEF based on the amount of HP lost. Retains 50% of the stacks at the end of the round.
Level 2
Counter Damage+4.0%, ATK+25, DEF+10, HP+50
Level 3
A1 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 8%. Retains 50% of the stacks at the end of the round.
A2 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 8%, increasing up to 50% DEF based on the amount of HP lost. Retains 50% of the stacks at the end of the round.
Level 4
Counter Damage+4.0%, ATK+25, DEF+10, HP+100
Level 5
Counter Damage+4.0%, ATK+25, DEF+10, HP+100
Level 6
A1 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 10%. Retains 50% of the stacks at the end of the round.
A2 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 10%, increasing up to 50% DEF based on the amount of HP lost. Retains 50% of the stacks at the end of the round.
Level 7
Counter Damage+5.0%, ATK+40, DEF+10, HP+100
Level 8
Counter Damage+5.0%, ATK+40, DEF+10, HP+100
Level 9
Counter Damage+5.0%, ATK+40, DEF+10, HP+100
Level 10
A1 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 12%. Retains 50% of the stacks at the end of the round.
A2 Grants a Sariel Mark, up to 8 stacks. Each stack increases Sariel's DEF by 12%, increasing up to 50% DEF based on the amount of HP lost. Retains 50% of the stacks at the end of the round.
ASCENSION
ASCENSION 1

Water Flare Silt
x20

Water Crystal Dust
x30

Destiny Champagne I
x10

Nightium
x30k
ASCENSION 2

Water Crystal
x20

Water Potion I
x30

Destiny Champagne III
x10

Nightium
x50k
ASCENSION 3

Water Potion III
x20

Water Flare Rock
x30

Destiny Champagne IV
x10

Nightium
x200k
STATS
Stats shown here are equipment at level 1, affinity level 1 and breakthrough level 0.
Ascension | Min Atk | Max Atk | Min Def | Max Def | Min HP | Max HP |
---|---|---|---|---|---|---|
0 | 418 | 626 | 113 | 181 | 1200 | 1944 |
1 | 990 | 1338 | 299 | 413 | 2946 | 4198 |
2 | 1480 | 1809 | 465 | 572 | 4562 | 5742 |
3 | 2013 | 2366 | 639 | 754 | 6268 | 7536 |
MAX STATS

2431

890

8721
BREAKTHROUGH
1 HP increased by 300.
2 DEF increased by 40.
3 Active Skill Enhancement: If the skill was ready in the last round, increases the tile-converting count by 1 in this round.
4 Increased by 300+5% Basic max HP.
5 Increased by 40+5% Basic DEF.
6 Active Skill Enhancement: Increases tile-converting count by 1.
GIFTS

Replica Painting
Common (20pts)
Vintage Wine
Rare (100pts)
Bunnybear Plush
Common (20pts)
Sunset Flask
Rare (100pts)AFFINITY
Level | Exp | Bonus | |
---|---|---|---|
1 | 0 | ATK+0 DEF+0 HP +0 | |
2 | 100 | ATK+6 DEF+3 HP +30 | Unlocks new Files and Dialogs |
3 | 200 | ATK+6 DEF+3 HP +30 | |
4 | 300 | ATK+6 DEF+3 HP +30 | Unlocks new File |
5 | 500 | ATK+7 DEF+3 HP +30 | Unlocks new Dialogs |
6 | 600 | ATK+7 DEF+3 HP +30 | Unlocks new File |
7 | 700 | ATK+8 DEF+3 HP +30 | |
8 | 800 | ATK+8 DEF+3 HP +30 | Unlocks new Files and Dialogs |
9 | 900 | ATK+8 DEF+3 HP +30 | |
10 | 1000 | ATK+9 DEF+3 HP +30 |
PROFILE
Born in Illumina, she wandered to Umbraton in search of her grandfather. She is rather absentminded and often deceived.
nickname
Murky Water
gender
Female
height
5'9
birthday
August 2
birthplace
Ganon
element
Water
affiliation
Umbraton
fighting style
Dual Shade Waterwheel, Murky Wheel